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Thread Statistics | Show CCP posts - 36 post(s) |

Cygnet Lythanea
World Welfare Works Association Independent Faction
230
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Posted - 2013.04.12 01:52:00 -
[1] - Quote
I'm still thinking they need a much more extensive overhaul than this. A viable design that I would call 'based on T3' if it didn't predate them by years,
These are all very nice patches of problems that have existed for years, and been ignored for years, but I say lets toss the whole thing out and take up the better of the two plans rather than waste time patching this thing, again.
I know there's a new version of it, but here's the thread from the old forum:
http://oldforums.eveonline.com/?a=topic&threadID=391410
The Most Interesting Player In Eve. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
271
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Posted - 2013.05.06 12:55:00 -
[2] - Quote
For those asking for POS weapon improvements: move the guns back inside the bubble. It's not a big change, but does keep the POS in the fight longer than it would be shaved.
xttz wrote:Gull Dumar wrote: I think it would great to make the POS a dockable station somewhat like an Outpost Nobody in the history of Eve has ever suggested this before! Well done!
In case you didn't grasp his sarcasm, most of eve thinks this, and have petitioned CCP to make it so and adopt the modular POS design proposed a dozen times since 2006, but so far CCP ain't budging.
The Most Interesting Player In Eve. |

Cygnet Lythanea
World Welfare Works Association Independent Faction
281
|
Posted - 2013.08.19 00:39:00 -
[3] - Quote
xttz wrote:
Bump for POS weapons - Fozzie, please tell us this is coming in Odyssey 1.1.
I saw a perfect reminder of why this is needed earlier this week. While using multiple alts with SDM V trained and faction pos weapons, it was nearly impossible to kill subcaps bigger than frigates.
Back in 2006, before manual pos-gunning even existed, starbases were a threat to even dreadnoughts due to the sheer damage power. Small capital fleets had to draw fire away from dreads by throwing frigates on the field to distract the weapons, or dreads could quite easily explode.
*sigh* I remember the good old days like this. The 'death star' was my baby and one of the few ideas I've had that caught on across the game like wildfire back in the day. 'Lets put nothing but guns and tracking arrays on it and a corp hanger with six months fuel'.
I saw a battleship fleet take down an active POS in high sec. They didn't lose a ship, despite the tower firing every gun it had. This is not working as intended. Where's the risk, after all?
The Most Interesting Player In Eve. |
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